The 3DS game Cartoon Network: Punch Time Explosion (a game that stole pretty much all of SSB's mechanics and gameplay) had download play too. The 3DS has a size limit of 32 MB for downloading to the receiver so in some cases there isn't a lot of breathing space. Things may include extra/longer loading times, smaller amount of content/features, and/or (in few cases) the downloader can continue playing even when they are disconnected from the host. While this is great to do multiplayer quickly, you have more limits and restrictions compared to Local Play Multiplayer (Where all people each have their own copy of the game). Since the Game Boy Advance, Nintendo's handhelds has a feature to do multiplayer on some game when only one person owns a copy of the game called Download Play.
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